Post by sha on Dec 24, 2003 9:38:07 GMT 8
Sun April 27, 2003 03:41 PM ET
By Daniel Sorid
NEW YORK (Reuters) - Within the next year, PC makers are expected to start selling a powerful new generation of home computers that run on 64-bit microchips.
But consumers might initially find little extra value in these PCs, despite their exponentially more powerful features.
Companies and researchers have long used 64-bit computers for such tasks as simulating nuclear blasts or managing big stores of customer data. These computers can crunch numbers far more deftly than the PCs on most people's desks.
In September, Advanced Micro Devices Inc. AMD.N will introduce the first 64-bit chips for home computers, promising that the same power that works for nuclear engineers can be used by regular PC users to make games more brilliant and make video editing a snap.
Aside from the most power-hungry PC users, however, most people will likely benefit from holding onto their current machines a while longer, at least until more software supporting 64-bit chips is developed.
The most popular software for consumers, such as the Windows operating system and Microsoft Word, cannot yet take advantage of a 64-bit chip. A computer using the Athlon 64 chip will be able to run software designed for today's PCs, but it will not be much, if any, faster than any other computer.
A HIGHER COUNT
The power of a 64-bit computer stems from its ability to work with very large strings of numbers in one pass. The "64" in 64-bit refers to the number of digits the computer's brain, known as a processor, can handle at once.
Like a paint-by-numbers picture, the computer needs to map out every piece of memory it will use with a unique number. The more numbers the computer's brain can understand, the more areas of memory it can map.
As a result, 64-bit computers can accommodate vast amounts of computer memory -- far more than a home computer user currently needs to check e-mail or surf the Web.
In this sense, the advantages of a 64-bit computer are far more obvious to business users who need to pump up their data-serving machines with huge amounts of memory. In fact, PC makers are paying far more attention to selling 64-bit computers to businesses than they are to consumers.
Still, the ability to work with very large numbers can offer advantages to computer users who want to edit home movies, because movies require a large amount of memory. So do video games.
Such power users are on the minds of the programmers at Epic Games, a video game creator in Raleigh, North Carolina. The company plans to release a game in two years that will offer far more detailed graphics to users with 64-bit computers.
"In a couple years, we'll be shipping a game where there are major visible consumer advantages to having 64-bit," Epic Games founder Tim Sweeney said. "The time between now and then you'll see 64-bit start with the development companies, guys like us, and the really high-end consumers, who run 64-bit just because it's cool."
Yet for the most part, consumers will not immediately have a very big selection of software that takes advantage of a computer's 64-bit capabilities.
Another sign that 64-bit home computing may be years away from joining the mainstream is that Intel, which sells eight of every 10 microprocessors for personal computers, has not given its endorsement to the idea. While Intel is promoting a 64-bit chip for business computers, it has been cool on the idea of a 64-bit computer for the home.
AMD, on the other hand, sees its Athlon 64 chip as a chance to take the lead from Intel. That will depend on whether it can convince computer users to buy 64-bit computers even before there is much software out that can make use of such power.
(The PluggedIn column appears weekly. Comments or questions on this one can be e-mailed to daniel.sorid(at)reuters.com.)
Note: Taken from asia.reuters.com/newsArticle.jhtml?type=technologyNews&storyID=263
By Daniel Sorid
NEW YORK (Reuters) - Within the next year, PC makers are expected to start selling a powerful new generation of home computers that run on 64-bit microchips.
But consumers might initially find little extra value in these PCs, despite their exponentially more powerful features.
Companies and researchers have long used 64-bit computers for such tasks as simulating nuclear blasts or managing big stores of customer data. These computers can crunch numbers far more deftly than the PCs on most people's desks.
In September, Advanced Micro Devices Inc. AMD.N will introduce the first 64-bit chips for home computers, promising that the same power that works for nuclear engineers can be used by regular PC users to make games more brilliant and make video editing a snap.
Aside from the most power-hungry PC users, however, most people will likely benefit from holding onto their current machines a while longer, at least until more software supporting 64-bit chips is developed.
The most popular software for consumers, such as the Windows operating system and Microsoft Word, cannot yet take advantage of a 64-bit chip. A computer using the Athlon 64 chip will be able to run software designed for today's PCs, but it will not be much, if any, faster than any other computer.
A HIGHER COUNT
The power of a 64-bit computer stems from its ability to work with very large strings of numbers in one pass. The "64" in 64-bit refers to the number of digits the computer's brain, known as a processor, can handle at once.
Like a paint-by-numbers picture, the computer needs to map out every piece of memory it will use with a unique number. The more numbers the computer's brain can understand, the more areas of memory it can map.
As a result, 64-bit computers can accommodate vast amounts of computer memory -- far more than a home computer user currently needs to check e-mail or surf the Web.
In this sense, the advantages of a 64-bit computer are far more obvious to business users who need to pump up their data-serving machines with huge amounts of memory. In fact, PC makers are paying far more attention to selling 64-bit computers to businesses than they are to consumers.
Still, the ability to work with very large numbers can offer advantages to computer users who want to edit home movies, because movies require a large amount of memory. So do video games.
Such power users are on the minds of the programmers at Epic Games, a video game creator in Raleigh, North Carolina. The company plans to release a game in two years that will offer far more detailed graphics to users with 64-bit computers.
"In a couple years, we'll be shipping a game where there are major visible consumer advantages to having 64-bit," Epic Games founder Tim Sweeney said. "The time between now and then you'll see 64-bit start with the development companies, guys like us, and the really high-end consumers, who run 64-bit just because it's cool."
Yet for the most part, consumers will not immediately have a very big selection of software that takes advantage of a computer's 64-bit capabilities.
Another sign that 64-bit home computing may be years away from joining the mainstream is that Intel, which sells eight of every 10 microprocessors for personal computers, has not given its endorsement to the idea. While Intel is promoting a 64-bit chip for business computers, it has been cool on the idea of a 64-bit computer for the home.
AMD, on the other hand, sees its Athlon 64 chip as a chance to take the lead from Intel. That will depend on whether it can convince computer users to buy 64-bit computers even before there is much software out that can make use of such power.
(The PluggedIn column appears weekly. Comments or questions on this one can be e-mailed to daniel.sorid(at)reuters.com.)
Note: Taken from asia.reuters.com/newsArticle.jhtml?type=technologyNews&storyID=263